Retrieves specific LFD information, not limited by player level and all dungeons can be looked up.
See also Looking for group functions.
Signature:
dungeonName, typeId, minLvl, maxLvl, recLvl, minRecLvl, maxRecLvl, expansionId, groupId, textureName, difficulty, maxPlayers, dungeonDesc, isHoliday = GetLFGDungeonInfo(id)
Arguments:
id- Dungeon id, this refers to a integer found in LFGDungeons.dbc. At the moment in build 16016 the id range is 1-576 (integer)
Returns:
dungeonName- The name of the dungeon/event (string)typeId- 1=instance or LFR, 2=raid instance, 4=outdoor area, 6=random instance (integer)minLvl- Earliest level you can enter this dungeon (using the portal, not LFD) (integer)maxLvl- Highest level you can enter this dungeon (using the portal, not LFD) (integer)recLvl- Recommended level to queue up for this dungeon (integer)minRecLvl- Earliest level you can queue up for the dungeon (integer)maxRecLvl- Highest level you can queue up for the dungeon (integer)expansionId- Referring to GetAccountExpansionLevel() values (integer)groupId- Unknown (integer)textureName- For example "Interface\LFDFRAME\LFGIcon-%s.blp" where %s is the textureName value (string)difficulty- 0 for Normal and 1 for Heroic (integer)maxPlayers- Number of players required (integer)dungeonDesc- Description, usually empty for most dungeons but events contain descriptions of the event, like Love is in the Air daily or Brewfest, e.g. (string)isHoliday- If true then this is indeed a holiday event (boolean)